18 problems
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Termination of the minimum expected cost algorithm
Let Algorithm be the algorithm defined in the paper, let denote its termination parameter, and let . Termination conjecture. Algorithm will terminate with…
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Monotonicity conjecture for accurate caching-game triplets
Monotonicity conjecture. If the integer triplet is accurate, then the integer triplet is also accurate whenever , , and . This…
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Conjecture on accurate caching-game triplets
Conjecture on accurate triplets. If , , and are integers and , then is accurate. The paper presents this as a strengthening of a conjecture of Pá…
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Csóka's conjecture on the Alpern Caching Game
Csóka's conjecture. If and is a positive real number, then
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Convexity conjecture for the relative interiors of optimal regions
Consider a competitive search game with finite state set and initial probability distribution . For each state , let be the set of initial distribu…
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Strict value advantage for irreducible aperiodic transition matrices
Let be the transition matrix of a time-homogeneous competitive search game, and let be an invariant distribution of . The value for player 1 is denoted by .…
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The inverse-reward optimal strategy conjecture for booby trap search games
Consider a booby trap search game played on a hypergraph whose hyperedges have positive rewards . A Searcher strategy assigns probabilities to choosing hyperedges.…
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Equalizing-property conjecture for optimal Hider strategies
Equalizing-property conjecture. The Hider's optimal strategy always has the equalizing property.
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Largest-weight-support conjecture for optimal Hider strategies
Largest-weight-support conjecture. Rank all pure Hider strategies by these weights; then an optimal Hider mixed strategy uses pure strategies having the largest weights, for so…
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Set-aside and equalizing conjecture for the general multi-look search game
Set-aside and equalizing conjecture. In the general case, an optimal Hider strategy would have this form.
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The Kikuta–Ruckle conjecture for caching games
Consider a caching game in which a Hider places objects in locations and a Searcher adaptively searches for them. After the Searcher finds the first object, the remaining objects i…
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Integral-depth multi-nut exact-value conjecture
Consider the caching game with , in which the hider caches nuts and the searcher aims to find all of them. Integral-depth multi-nut conjecture. If … then the value of…
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Sharpness conjecture for the discrete-limit upper bound
Assume the two-nut caching game and let the discrete-limit theorem provide its stated upper bound for . Discrete-limit sharpness conjecture. If … then the best upper bound suppl…
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Large-depth value conjecture for the two-nut caching game
Assume the two-nut caching game with parameters and , and let the value denote the optimal winning probability. Large-depth value conjecture. If … then the value of the game…
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Sharpness conjecture for the two-nut discrete double-limit bound
Assume the two-nut case . Let the value of the game be bounded above by the quantity in the source theorem. Two-nut sharpness conjecture. The bound … is sharp if … and eithe…
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Pair-distribution conjecture for the two-nut caching game
Assume , so the hider caches two nuts and the searcher aims to find both. A hiding strategy is represented by pairs of depths, with the hole placements randomize…
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Sharpness conjecture for the discrete double-limit caching game
Let be the value of the discrete caching game and let be the corresponding limit-game value. The source states the upper bound … For , the transfor…
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Full-support conjecture for the extremal double-limit caching game
Consider an optimal hider strategy in the extremal double-limit caching game with two nuts, and let be the probability measure describing the depth of a random nut. The suppo…