Uniform epsilon-equilibrium in finite multiplayer stochastic games
For every finite stochastic game with bounded stage payoffs, every epsilon>0, and every initial state s_0, prove that there are a behavioral-strategy profile sigma and N such that for every horizon n>=N no player can improve that player's expected n-stage average payoff by more than epsilon through any unilateral behavioral deviation.
Source: Math Conjectures, GAME-001, catalog snapshot 31 July 2026..
Status Open · subcases solved Status review date not recorded in this edition
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