Bounded discrepancies between tie-breaking conventions

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Let SS be a subtraction set, and consider any two tie-breaking conventions in the associated self-interest cumulative subtraction game. For a heap size hh, let the discrepancy be the difference between the resulting player utilities under those conventions. Bounded-discrepancy open problem. Are the discrepancies bounded for every fixed subtraction set SS and every pair of tie-breaking conventions? The source states this as a problem rather than asserting that boundedness holds, so the question remains open in the supplied text.

References

Primary source

Anjali Bhagat, Tanmay Kulkarni, Urban Larsson and Divya Murali, “Tie-breaking in self interest cumulative subtraction games”, arXiv:2510.24280 (2026).

Progress summary

Refreshed
Claimed solved

A posted, independently unverified proof claims boundedness for every finite subtraction set, while the published source only proves a special case.

Bhagat, Kulkarni, Larsson, and Murali posed the bounded-discrepancy assertion as Conjecture 17 in 2025, asking whether every fixed subtraction set and every pair of tie-breaking conventions give uniformly bounded utility differences.

Known results

  • For ∣S∣=2|S|=2, the authors prove that friendly tie-breaking cannot reduce a player’s utility relative to antagonistic tie-breaking (Bhagat, Kulkarni, Larsson, and Murali, 2025).
  • Numerical tests for 3≤∣S∣≤103\leq |S|\leq 10, max⁡S≤25\max S\leq 25, and heap sizes h≤300h\leq 300 found no positive discrepancy in the tested friendly-versus-antagonistic comparison; this was only supporting evidence.

Posted attempt

A reader claims a complete proof for every nonempty finite SS, every heap size, and all deterministic conventions, with the explicit bound ⌊(3max⁡S−2)/2⌋\left\lfloor(3\max S-2)/2\right\rfloor. The argument is not independently verified, so it establishes only a resolution claim, not a confirmed theorem.

Current status (as of August 2026): A complete proof is claimed in an unverified posted attempt, but the published problem remains mathematically unsettled pending verification.

Sources

Solutions 1

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Claim. For every nonempty finite subtraction set S⊆NS\subseteq\mathbb N, every heap size h≥0h\geq 0, every pair of deterministic tie-breaking conventions, and either player ii, the corresponding self-interest equilibrium utilities satisfy

∣uiτ(h)−uiτ′(h)∣≤⌊3max⁡S−22⌋.(1)\left|u_i^{\tau}(h)-u_i^{\tau'}(h)\right| \leq \left\lfloor\frac{3\max S-2}{2}\right\rfloor. \tag{1}

In particular, the discrepancies are bounded independently of the heap size. This proves Conjecture 17 of Anjali Bhagat, Tanmay Kulkarni, Urban Larsson, and Divya Murali, Tie-breaking in self interest cumulative subtraction games, arXiv:2510.24280v2, and also gives an explicit linear upper bound for the immediately following Problem 1.

The finite-subtraction-set assumption is the setting in which the source poses its quantitative questions: Problems 1–3 use max⁡S\max S, and its experimental subtraction sets are finite. No assertion is made here about unbounded infinite subtraction sets.

Write

M=max⁡S.(2)M=\max S. \tag{2}

Each move removes some s∈Ss\in S from the common heap, with ss credited to the mover. The game stops when the remaining heap admits no legal subtraction. Thus, if its final utilities are aa and bb, then

a≥0,b≥0,a+b≤h.(3)a\geq 0, \qquad b\geq 0, \qquad a+b\leq h. \tag{3}

The possible strict inequality accounts for pebbles left in a terminal heap.

Step 1: A security guarantee for the second player. Consider any heap of size xx, and suppose K≥min⁡SK\geq\min S bounds every subtraction that can occur now or anywhere in the continuation. The second player uses the following strategy: whenever the first player removes ss, respond by removing the same ss if that response is legal.

Suppose the strategy first fails when the heap size immediately before the first player's move is RR. Every preceding pair of moves removed equal amounts, so each player has already collected

x−R2.(4)\frac{x-R}{2}. \tag{4}

The first player now removes s≤Ks\leq K. Failure of the matching response means that the remaining heap is smaller than ss, and therefore

R−s<s,R≤2s−1≤2K−1.(5)R-s<s, \qquad R\leq 2s-1\leq 2K-1. \tag{5}

Whatever happens afterwards can only increase the second player's accumulated utility. Consequently, that player can guarantee at least

⌈x−2K+12⌉.(6)\left\lceil\frac{x-2K+1}{2}\right\rceil. \tag{6}

If the game ends immediately after a completed matching pair, its remaining heap is smaller than the smallest legal subtraction and hence is at most K−1K-1. The same bound follows. The bound is also valid when the initial heap itself has no legal move, provided K≥min⁡SK\geq\min S, as in both applications below: its right-hand side is then nonpositive.

Applying (6) to the original game gives the second player's security level

L2(h)=⌈h−2M+12⌉.(7)L_2(h) = \left\lceil\frac{h-2M+1}{2}\right\rceil. \tag{7}

Step 2: A stronger security guarantee for the first player. Suppose first that the initial heap has a legal move, and let

s=max⁡(S∩{1,…,h}).(8)s=\max\bigl(S\cap\{1,\ldots,h\}\bigr). \tag{8}

The first player removes ss immediately. Every subtraction that can occur anywhere in the remaining game is at most ss: a larger subtraction would already have been legal at the original heap, contradicting the definition of ss.

In the residual heap of size h−sh-s, the original first player now has the role of second player. Applying (6) with x=h−sx=h-s and K=sK=s, while retaining the already collected ss, gives the security guarantee

s+⌈h−s−2s+12⌉=⌈h−s+12⌉≥⌈h−M+12⌉.(9)\begin{aligned} s+\left\lceil\frac{h-s-2s+1}{2}\right\rceil &= \left\lceil\frac{h-s+1}{2}\right\rceil \\ &\geq \left\lceil\frac{h-M+1}{2}\right\rceil. \end{aligned} \tag{9}

Accordingly, set

L1(h)=⌈h−M+12⌉.(10)L_1(h) = \left\lceil\frac{h-M+1}{2}\right\rceil. \tag{10}

If the initial heap has no legal move, then h<min⁡S≤Mh<\min S\leq M, so both utilities are zero and both proposed lower bounds L1(h)L_1(h) and L2(h)L_2(h) are nonpositive. Hence (7) and (10) apply in this case as well.

Step 3: Security guarantees apply to every tie-breaking equilibrium. A pure subgame-perfect equilibrium is, in particular, a Nash equilibrium of the underlying extensive-form game. Consequently, neither player can earn strictly more by unilaterally replacing their equilibrium strategy with any other legal strategy against the other player's fixed equilibrium strategy.

The deterministic conventions in the source only choose among actions yielding the same personal continuation utility. They do not remove actions or permit a player to select a strictly inferior personal continuation. Therefore, the selected profile remains a Nash equilibrium for the original personal utilities.

The copying strategy used in Steps 1–2 may depend on the preceding move and need not itself be a Markovian tie-breaking convention. This is harmless: it is used only as a legal unilateral security strategy in the underlying game, not as a proposed equilibrium convention.

Hence every selected equilibrium outcome (a,b)(a,b) satisfies

a≥L1(h),b≥L2(h).(11)a\geq L_1(h), \qquad b\geq L_2(h). \tag{11}

Together with (3), this gives the role-specific intervals

L1(h)≤a≤h−L2(h),L2(h)≤b≤h−L1(h).(12)\begin{aligned} L_1(h)&\leq a\leq h-L_2(h),\\ L_2(h)&\leq b\leq h-L_1(h). \end{aligned} \tag{12}

These intervals are independent of the tie-breaking conventions.

Step 4: Compare any two conventions. Let (a,b)(a,b) and (a′,b′)(a',b') be the equilibrium outcomes for any two convention profiles at the same initial heap. Equation (12) implies

max⁡{∣a−a′∣,∣b−b′∣}≤h−L1(h)−L2(h).(13)\max\bigl\{|a-a'|,|b-b'|\bigr\} \leq h-L_1(h)-L_2(h). \tag{13}

Finally, the elementary inequality ⌈x⌉+⌈y⌉≥⌈x+y⌉\lceil x\rceil+\lceil y\rceil\geq\lceil x+y\rceil yields

L1(h)+L2(h)≥⌈h−M+12+h−2M+12⌉=h−⌊3M−22⌋.(14)\begin{aligned} L_1(h)+L_2(h) &\geq \left\lceil \frac{h-M+1}{2}+\frac{h-2M+1}{2} \right\rceil \\ &= h- \left\lfloor\frac{3M-2}{2}\right\rfloor. \end{aligned} \tag{14}

Substitution into (13) proves (1). Thus, for every fixed nonempty finite SS, the discrepancy is uniformly bounded over all heaps, all deterministic tie-breaking profiles, and both players. In fact, the same argument applies to every Nash equilibrium, since only unilateral security and conservation of the heap were used.