The conjecture on P-positions for Slow SetNim with at least playable stacks
The conjecture on P-positions for Slow SetNim with at least playable stacks
Let be the number of stacks, let , and consider the game . For a position , let
and let be the number of stack heights that are odd. Then and have the same parity. The conjectured set of -positions. The set of -positions is
Equivalently, these sets are denoted . This conjecture proposes that the structure proved for the previously treated family generalizes to play on at least stacks; the full description for general remains open.
Progress summary
The proposed description of losing positions remains an unproved conjecture, with no verified proof or counterexample publicly recorded.
Dufour and Heubach formulated the conjecture for Slow SetNim in their 2024 preprint, published in 2026. It predicts the complete set of -positions for games allowing any number of playable stacks from through , via the three classes .
Known results
- Dufour and Heubach (2024) proved explicit classifications for and .
- Dufour and Heubach (2024) also recorded a proved special family for .
- The general classification is supported only by computational evidence.
Current status (as of August 2026): The special families are settled, but the conjectured classification for remains open, with no verified proof or disproof found.
Sources
Sources & referencesView supporting material
Primary source
Silvia Heubach and Matthieu Dufour, “On the P-positions of some infinite families of Slow A-Nim”, arXiv:2404.06608 (2026).
Solutions 1
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Counterexample for every : infinitely many full-support reduced losing positions omitted by the proposed classification.
Consider Conjecture 1 of Dufour and Heubach, INTEGERS 26 (2026), #G3, doi:10.5281/zenodo.20931511. In the game with
a move selects any allowed number of positive heaps and removes exactly one token from each selected heap. The conjecture concerns reduced positions and uses
At the central residue , it asserts that the losing positions are exactly those with
The other two proposed classes require or .
For every , choose any integer satisfying
Define
Then
Every heap is positive, and the exact reduction criterion in Theorem 4 of the source holds:
Thus belongs to the source's reduced playable game, with .
We now prove its outcome without any computational assumption. After every possible first move, each of the heaps initially equal to remains positive: a selected such heap becomes , and an unselected one remains . Therefore at least positive heaps remain, and a second move is always possible.
Conversely, each move removes at least tokens, so after every possible pair of moves at most
tokens remain. There are then fewer than positive heaps, so no third move is possible. Hence every legal play lasts exactly two moves, irrespective of the selected move sizes. Therefore is a losing position. Theorem 5 of the source transfers this outcome to its equivalent reduced playable game.
However,
Although
its parity satisfies
Therefore the conjectured central class (1) excludes ; the other two classes also exclude it because their residues differ. The conjecture thus incorrectly labels this genuine losing position as winning.
The parameter range is nonempty for every . Explicit one-parameter families are
The smallest instances are
and
All counterexamples have full support, a positive number of odd heaps, satisfy the exact reduced-position criterion, and lie within the intended nontrivial regime . The failure is therefore a structural error in the middle-slice parity condition, not a missing zero-odd-heaps endpoint.