The GM-rule Nash equilibrium conjecture for exact slow NIM
The GM-rule Nash equilibrium conjecture for exact slow NIM
Consider the exact slow game NIM for players: a position is a non-negative -vector, players move cyclically, and on each move a player keeps one entry unchanged and decreases each of the other positive entries by . A position with at least two non-positive entries is terminal; the player whose turn it is loses, and the other players share the payoff , where is the play length and exceeds the length of every play from the initial position. The GM-rule specifies a strategy for each player, including the move that keeps the largest entry when no entry is a multiple of . GM-rule Nash equilibrium conjecture. The set of GM-strategies forms a uniform Nash equilibrium. The claim concerns the strategic behavior induced by the GM-rule in the multiplayer exact slow NIM game; the supplied text does not state whether it has been proved or disproved.
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Primary source
Vladimir Gurvich and Mariya Naumova, “GM-rule and its applications to impartial games”, arXiv:2311.03257 (2023).
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