The acyclic Client graph conjecture for the Waiter–Client game

Let KnK_n be the complete graph on nn vertices. In a (q:1)(q:1) Waiter–Client game on E(Kn)E(K_n), Waiter offers q+1q+1 unclaimed edges in each round, and Client claims one offered edge while Waiter claims the others. Acyclic Client graph conjecture. For any constant ε>0\varepsilon>0 and integer q(1+ε)nq\geq(1+\varepsilon)n, Client has a strategy to keep his graph acyclic.

This conjecture asserts that the proved sufficient condition q1.1nq\geq1.1n can be extended to every fixed margin above nn. The paper proves that Waiter can force Client to build a cycle when q(1ε)nq\leq(1-\varepsilon)n, while Client's strategy is established only for the larger constant 1.11.1; the asymptotically tight threshold remains open.

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Primary source

Mał gorzata Bednarska-Bzdȩga, Dan Hefetz, Michael Krivelevich and Tomasz Łuczak, “Manipulative waiters with probabilistic intuition”, arXiv:1407.8391 (2015).

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