The acyclic Client graph conjecture for the Waiter–Client game

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Let KnK_n be the complete graph on nn vertices. In a (q:1)(q:1) Waiter–Client game on E(Kn)E(K_n), Waiter offers q+1q+1 unclaimed edges in each round, and Client claims one offered edge while Waiter claims the others. Acyclic Client graph conjecture. For any constant ε>0\varepsilon>0 and integer q≥(1+ε)nq\geq(1+\varepsilon)n, Client has a strategy to keep his graph acyclic.

This conjecture asserts that the proved sufficient condition q≥1.1nq\geq1.1n can be extended to every fixed margin above nn. The paper proves that Waiter can force Client to build a cycle when q≤(1−ε)nq\leq(1-\varepsilon)n, while Client's strategy is established only for the larger constant 1.11.1; the asymptotically tight threshold remains open.

References

Primary source

Mał gorzata Bednarska-Bzdȩga, Dan Hefetz, Michael Krivelevich and Tomasz Łuczak, “Manipulative waiters with probabilistic intuition”, arXiv:1407.8391 (2015).

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